PlanThrall planner
Conan ExilesEnhanced

Thrall planner

Two candidates, the same level, side by side — because the only question that matters is which one is worth the experience.

Compare at level20
Verdictat level 20, with the growth chances entered below
MetricAbna the VoraciousAda Frostbite
Damage indexmelee multiplier × strength scaling1.098×1.584×
Effective HPhealth × mitigation multiplier17,42725,171
Total armorgear plus armor from Grit1,1501,020
XP to level 20Normal vs Normal curve5.32M5.32M
Effective HP per 1M XPsurvivability bought per unit of grind3,2734,728
Damage index per 1M XPoutput bought per unit of grind0.210.30

Ada Frostbite hits 44% harder for the same experience — both cap on the Normal curve. There is no case for Abna the Voracious here.

Candidate A
Tier 5CookNormal curveLemurian_Remnants4Elite
Projected attributesworst · expected · best
Strength3020–40growth %
Agility100–20growth %
Vitality2010–30growth %
Grit2515–35growth %
Perk rolls
Lv 10
Lv 15
Lv 20
Gear armor
Armor from Grit250
Total armor1,150
Damage reduction69.7%
Projected health5,281
Effective HP17,427
Melee multiplier0.88×
Candidate B
Tier 5CookNormal curveHeirs_to_the_North4Elite
Projected attributesworst · expected · best
Strength4030–50growth %
Agility100–20growth %
Vitality2010–30growth %
Grit155–25growth %
Perk rolls
Lv 10
Lv 15
Lv 20
Gear armor
Armor from Grit120
Total armor1,020
Damage reduction67.1%
Projected health8,280
Effective HP25,171
Melee multiplier1.32×
Provenance

Base stats, growth weights and the per-attribute coefficients are extracted from the game's growth tables. The per-level growth chance is not: it is rolled when a thrall spawns, so two of the same NPC roll differently. Enter the percentages from your follower panel — the seeded values are only an estimate from profile weights.

Damage multipliers resolve from the NPC's full stat-template chain and are multiplicative. They are never shown in-game but dominate thrall output, which is why the damage index — not the attribute total — decides this comparison. Perks are community-sourced and roll at 10, 15 and 20 from a cumulative pool.